DDDDDDDDDDDDD                CCCCCCCCCCCCCRRRRRRRRRRRRRRRRR

DDD:::::DDDDD:::::D    C:::::CCCCCCCC::::CRR:::::R     R:::::R
D:::::D    D:::::D  C:::::C       CCCCCC  R::::R     R:::::R    eeeeeeeeeeee        ssssssssss

D:::::D     D:::::DC:::::C                R::::RRRRRR:::::R  e::::::eeeee:::::eess:::::::::::::s

D:::::D     D:::::DC:::::C                R::::RRRRRR:::::R e:::::::eeeee::::::e s:::::s  ssssss

D:::::D     D:::::DC:::::C                R::::R     R:::::Re::::::eeeeeeeeeee        s::::::s
D:::::D    D:::::D  C:::::C       CCCCCC  R::::R     R:::::Re:::::::e           ssssss   s:::::s
DDD:::::DDDDD:::::D    C:::::CCCCCCCC::::CRR:::::R     R:::::Re::::::::e          s:::::ssss::::::s

DDDDDDDDDDDDD                CCCCCCCCCCCCCRRRRRRRR     RRRRRRR    eeeeeeeeeeeeee    sssssssssss

Dreamcast Resurrection - 2009 (since 2008)

Check for more releases at these forums (search for user "TuxTheWise"):
snesorama.us (all releases, see my signature)
segahub.org (recent releases)
dreamcast-talk.com (recent releases)

NOTE: I've seen some people uploading my releases in other servers. I recommend you always getting
my releases of my uploads in the forums above, because sometimes I release fixes or re-launch some
games that have problems. If you get my uploads you'll be sure of having the latest releases.
Additionally, you'll get the original package, not images made from discs, so you'll be sure that
nothing is corrupted.

TrickStyle (NTSC-U)

Ripped: Nothing.
Downsampled: Nothing.
Source: GD dump.

=== ATTENTION: ===
You need to execute the "unpack.bat" before burning, it will unpack the .ecm file and create your
.cdi image.

If you need to apply any patch, do it in the unpacked .cdi file, not in the .ecm file.

Since a lot of people is having trouble with other releases of this game, I decided doing my own.
Of course CDDA is fully working.

VGA-Box support was disabled in the GD, but it's been patched and it's working perfectly now.

Pal users, this game will already boot in 60hz in your consoles.

=== Read only if you're having trouble ==

This game has only a few data files. Since I always dummy the games, the start of second session
is very close to the end of the disc. Because of the reader's calibration, some consoles may have
trouble recognizing this disc. It can be "fixed" removing the dummy CDDA track of the disc and
remastering the disc. Here I teach you how to do it. Remember: if you console is recognizing your
disc well, you don't have to worry about it.

You must be confortable using Echelon's selfboot method to make it right. Tools needed (not
included in the pack): cdrecord, mkisofs, binhack, ipins. Optional: CDRWin, cdirip.

1) Extract the CDDA tracks, either using cdirip on the .cdi image or using your favorite program
on your already recorded disc.
2) Delete track01.wav, it's a ~32 minutes silence track. Make a copy of track02.wav and rename it
to track01.wav (now the dummy track has only 4 seconds). Now you must have track01.wav,
track02.wav, (...), track14.wav in this directory.
3) Record the tracks as told in Echelon's tutorial. You can use "cdrecord -dev=a,b,c -multi -audio
track01.wav track02.wav (...) track14.wav -speed=x" where a,b,c is the number corresponding to
your recorder (use "cdrecord -scanbus" to find out) and x is the recording speed. Also, you can
use CDRWin: Record Disc -> Load Tracks -> Add. Add all the 14 wav files and order them, click OK.
Mark "Open New Session", select the recorder, the speed and then click "Record Disc".
4) I'll assume the toolkit of the Echelon's method (that has the tools I mentioned earlier) is in
"c:\selfboot". Create the directory "c:\selfboot\data" and copy the files of the game (extracted
of your already copied disc) to there. In my release pack, there is a directory called
"Remastering". Copy both files (ip.bin, trick.txt) to "c:\selfboot".
5) Use "cdrecord -dev=a,b,c -msinfo" and it will show you a number. I'll refeer it now on as "0,Y".
6) Now move "1ST_READ.BIN" of the "c:\selfboot\data" directory to "c:\selfboot".
7) Execute "binhack.exe" and it will ask for data. Type "1st_read.bin" for first question,
"ip.bin" for second, and "Y" (your -msinfo number without the 0,) for third.
8) Move "1ST_READ.BIN" back to the "c:\selfboot\data" directory.
9) Use "mkisofs.exe -C 0,Y -sort trick.txt -l -o data.iso data", replacing the Y number of course.
It will create the file data.iso.
10) Execute "ipins.exe", then type "ip.bin" for first line and "data.iso" for the second one.
11) Burn the final session using "cdrecord -dev=a,b,c -xa1 data.iso -speed=x", replacing a,b,c and
x of course.
12) It's ready to play.

I think only a few people will need to remaster this disc, however, if a considerable number of
people has problem with this, I can remaster the disc and put it to download too, just let me
know.

=== End of trouble section ===

Have fun with another release.

Features of my release:
- Not corrupted files at all, it was made with GD dump files.
- Used custom DCRES optimization techniques. It means faster loadings and less Dreamcast reader
noise.
- Selfboot.

About the game:
- It has VGA Box support.

Other comments:
- "Extras" folder in the pack contains some useless stuff.
- Release comes with covers.