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Dreamcast Resurrection - 2010 (since 2008)

Check for more releases at these forums (search for user "TuxTheWise"):
snesorama.us (all releases, see my signature)
segahub.org (recent releases)
dreamcast-talk.com (recent releases)

NOTE: I've seen some people uploading my releases in other servers. I recommend you always getting
my releases of my uploads in the forums above, because sometimes I release fixes or re-launch some
games that have problems. If you get my uploads you'll be sure of having the latest releases.
Additionally, you'll get the original package, not images made from discs, so you'll be sure that
nothing is corrupted.

Seventh Cross Evolution (NTSC-U)

Ripped: Nothing.
Downsampled: Nothing.
Source: GD dump.

=== ATTENTION: ===
You need to execute the "unpack.bat" before burning, it will unpack the .ecm file and create your
.cdi image.

If you need to apply any patch, do it in the unpacked .cdi file, not in the .ecm file.

This game was launched in Japan as just "Seventh Cross". It was very optimized, so if you have
Kalisto's release grab this one now and see the difference.

PAL users, this game will already boot in 60hz on your consoles.

=== Read only if you're having trouble ===

This game has only a few data files in its last session. Since I always dummy the games, the start
of second session is very close to the end of the disc. Because of the reader's calibration, some
consoles may have trouble recognizing this disc. It can be "fixed" removing the dummy CDDA track
of the disc and
remastering the disc. Here I teach you how to do it. Remember: if you console is recognizing your
disc well, you don't have to worry about it.

You must be confortable using Echelon's selfboot method to make it right. Tools needed (not
included in the pack): cdrecord, mkisofs, binhack, ipins. Optional: CDRWin, cdirip.

1) Extract the CDDA tracks, either using cdirip on the .cdi image or using your favorite program
on your already recorded disc.
NOTE: track01 and track17 are data tracks, so you have to extract track02~track16.
2) Make a copy of track02.wav and rename it to track01.wav. Now you should have track01.wav,
track02.wav, (...), track16.wav in this directory.
3) Record the tracks as told in Echelon's tutorial. You can use "cdrecord -dev=a,b,c -multi -audio
-pad track01.wav track02.wav (...) track16.wav -speed=x" where a,b,c is the number corresponding
to your recorder (use "cdrecord -scanbus" to find out) and x is the recording speed. Also, you can
use CDRWin: Record Disc -> Load Tracks -> Add. Add all the 12 wav files and order them, click OK.
Mark "Open New Session", select the recorder, the speed and then click "Record Disc".
4) I'll assume the toolkit of the Echelon's method (that has the tools I mentioned earlier) is in
"c:\selfboot". Create the directory "c:\selfboot\data" and copy the files of the game (extracted
of your already copied disc) to there. Copy both files of the "Remastering" directory of the pack
(ip.bin, seventh.txt) to "c:\selfboot".
5) Use "cdrecord -dev=a,b,c -msinfo" and it will show you a number. I'll refeer it now on as
"0,Y".
6) Now move "1ST_READ.BIN" of the "c:\selfboot\data" directory to "c:\selfboot".
7) Execute "binhack.exe" and it will ask for data. Type "1st_read.bin" for first question,
"ip.bin" for second, and "Y" (your -msinfo number without the 0,) for third.
8) Move "1ST_READ.BIN" back to the "c:\selfboot\data" directory.
9) Create a file of something like 100~200mb using a dummy file creator (or just use a random file
of your computer). Rename it to DUMMY.DAT and copy it to "c:\selfboot\data".
NOTE: Videos of this game were encoded in a very high bitrate. This dummy file will push the video
files to the end of the disc (where Dreamcast reads faster), so they won't play skipping. You can
skip this step, but videos might play buggy.
9) Use "mkisofs.exe -C 0,Y -sort seventh.txt -l -o data.iso data", replacing the Y number of
course. It will create the file data.iso.
10) Execute "ipins.exe", then type "ip.bin" for first line and "data.iso" for the second one.
11) Burn the final session using "cdrecord -dev=a,b,c -xa1 data.iso -speed=x", replacing a,b,c and
x of course.
12) It's ready to play.

Note that will remove by complete the reading optimization. It will work though.

I think only a few people (if any) will need to remaster this disc, however, if a considerable
number of people has problem with this, I can remaster the disc and put it to download too, just
let me know.

=== End of trouble section ===

Have fun with this strange/original game.

Features of my release:
- Not corrupted files at all, it was made with GD dump files.
- Used custom DCRES optimization techniques. It means faster loadings and less Dreamcast reader
noise.
- Selfboot.

About the game:
- It has VGA Box support.

Other comments:
- "Extras" folder in the pack contains some useless stuff.
- Release comes with covers.