<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug_R|Win32">
      <Configuration>Debug_R</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release-NoTrace|Win32">
      <Configuration>Release-NoTrace</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Template|Win32">
      <Configuration>Template</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{47CE9BF1-542B-4C45-A22A-353A9FC97322}</ProjectGuid>
    <RootNamespace>nullDC</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)WorkDir\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)WorkDir\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">$(SolutionDir)WorkDir\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">$(SolutionDir)obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">false</LinkIncremental>
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'">$(SolutionDir)WorkDir\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'">$(SolutionDir)obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'">true</LinkIncremental>
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" />
    <OutDir Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(SolutionDir)WorkDir\</OutDir>
    <IntDir Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(SolutionDir)obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
    <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'">$(ProjectName)_$(Platform)_$(Configuration)</TargetName>
    <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)_$(Platform)_$(Configuration)</TargetName>
    <TargetName Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">$(ProjectName)_$(Platform)_$(Configuration)</TargetName>
    <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectName)_$(Platform)_$(Configuration)</TargetName>
    <TargetName Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">$(ProjectName)_$(Platform)_$(Configuration)</TargetName>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <BuildLog>
      <Path>$(SolutionDir)\obj\$(ProjectName)\$(Platform)\$(Configuration)\BuildLog.htm</Path>
    </BuildLog>
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>false</OmitFramePointers>
      <AdditionalIncludeDirectories>$(SolutionDir)\nullDC;$(SolutionDir)\..\emitter\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;TRACE;DEBUG;NULLDC;X86;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
      <FloatingPointModel>Fast</FloatingPointModel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalDependencies>winmm.lib;wsock32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(SolutionDir)WorkDir\$(ProjectName)_$(Platform)_$(Configuration).exe</OutputFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <BuildLog>
      <Path>$(SolutionDir)\obj\$(ProjectName)\$(Platform)\$(Configuration)\BuildLog.htm</Path>
    </BuildLog>
    <ClCompile>
      <AdditionalIncludeDirectories>$(SolutionDir)\nullDC;$(SolutionDir)\..\emitter\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;TRACE;NULLDC;X86;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
      <FloatingPointModel>Fast</FloatingPointModel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalDependencies>winmm.lib;wsock32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(SolutionDir)WorkDir\$(ProjectName)_$(Platform)_$(Configuration).exe</OutputFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">
    <BuildLog>
      <Path>$(SolutionDir)\obj\$(ProjectName)\$(Platform)\$(Configuration)\BuildLog.htm</Path>
    </BuildLog>
    <PreBuildEvent>
      <Command>
      </Command>
    </PreBuildEvent>
    <CustomBuildStep>
      <Message>
      </Message>
      <Command>
      </Command>
    </CustomBuildStep>
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <AdditionalIncludeDirectories>$(SolutionDir)\nullDC;$(SolutionDir)\..\emitter\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NULLDC;X86;RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
      <FloatingPointModel>Fast</FloatingPointModel>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalDependencies>winmm.lib;wsock32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(SolutionDir)WorkDir\$(ProjectName)_$(Platform)_$(Configuration).exe</OutputFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_R|Win32'">
    <BuildLog>
      <Path>$(SolutionDir)\obj\$(ProjectName)\$(Platform)\$(Configuration)\BuildLog.htm</Path>
    </BuildLog>
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>false</OmitFramePointers>
      <AdditionalIncludeDirectories>$(SolutionDir)\nullDC;$(SolutionDir)\..\emitter\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;DEBUG;NULLDC;X86;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <BasicRuntimeChecks>Default</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
      <FloatingPointModel>Fast</FloatingPointModel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
    </ClCompile>
    <Link>
      <AdditionalDependencies>winmm.lib;wsock32.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(SolutionDir)WorkDir\$(ProjectName)_$(Platform)_$(Configuration).exe</OutputFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>
      </DataExecutionPrevention>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
    <Link>
      <OutputFile>$(SolutionDir)WorkDir\$(ProjectName)_$(Platform)_$(Configuration).exe</OutputFile>
      <SubSystem>Windows</SubSystem>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\emitter\emitter.vcxproj">
      <Project>{b0b56062-39d6-4bea-b0c9-a06ac2a65555}</Project>
      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="dc\dc.cpp" />
    <ClCompile Include="dc\sh4\sh4_registers.cpp" />
    <ClCompile Include="dc\sh4\sh4_if.cpp" />
    <ClCompile Include="dc\sh4\sh4_interpreter.cpp" />
    <ClCompile Include="dc\sh4\sh4_cpu.cpp" />
    <ClCompile Include="dc\sh4\sh4_fpu.cpp" />
    <ClCompile Include="dc\sh4\sh4_opcode_list.cpp" />
    <ClCompile Include="dc\sh4\shil\shil.cpp" />
    <ClCompile Include="dc\sh4\shil\shil_ce.cpp">
      <Optimization Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">Disabled</Optimization>
    </ClCompile>
    <ClCompile Include="dc\sh4\shil\Compiler\shil_compiler_base.cpp" />
    <ClCompile Include="dc\sh4\rec_v1\analyser.cpp" />
    <ClCompile Include="dc\sh4\rec_v1\driver.cpp" />
    <ClCompile Include="dc\sh4\rec_v1\sh4_cpu_shil.cpp" />
    <ClCompile Include="dc\sh4\rec_v1\basicblock.cpp" />
    <ClCompile Include="dc\sh4\rec_v1\codespan.cpp" />
    <ClCompile Include="dc\sh4\rec_v1\compiledblock.cpp" />
    <ClCompile Include="dc\sh4\rec_v1\blockmanager.cpp">
      <Optimization Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">MaxSpeed</Optimization>
    </ClCompile>
    <ClCompile Include="dc\sh4\bsc.cpp" />
    <ClCompile Include="dc\sh4\ubc.cpp" />
    <ClCompile Include="dc\sh4\ccn.cpp" />
    <ClCompile Include="dc\sh4\cpg.cpp" />
    <ClCompile Include="dc\sh4\dmac.cpp" />
    <ClCompile Include="dc\sh4\intc.cpp" />
    <ClCompile Include="dc\sh4\rtc.cpp" />
    <ClCompile Include="dc\sh4\sci.cpp" />
    <ClCompile Include="dc\sh4\scif.cpp" />
    <ClCompile Include="dc\sh4\tmu.cpp" />
    <ClCompile Include="dc\pvr\pvr_if.cpp" />
    <ClCompile Include="dc\pvr\pvr_sb_regs.cpp">
      <Optimization Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">Disabled</Optimization>
    </ClCompile>
    <ClCompile Include="dc\pvr\pvrLock.cpp" />
    <ClCompile Include="dc\aica\aica_if.cpp" />
    <ClCompile Include="dc\mem\_vmem.cpp" />
    <ClCompile Include="dc\mem\mmu.cpp" />
    <ClCompile Include="dc\mem\sh4_mem.cpp" />
    <ClCompile Include="dc\mem\Elf.cpp" />
    <ClCompile Include="dc\mem\memutil.cpp" />
    <ClCompile Include="dc\mem\sh4_area0.cpp" />
    <ClCompile Include="dc\mem\sb.cpp" />
    <ClCompile Include="dc\mem\sh4_internal_reg.cpp" />
    <ClCompile Include="dc\gdrom\gdrom_response.cpp" />
    <ClCompile Include="dc\gdrom\gdromv3.cpp" />
    <ClCompile Include="dc\maple\maple_if.cpp" />
    <ClCompile Include="dc\asic\asic.cpp" />
    <ClCompile Include="gui\base.cpp" />
    <ClCompile Include="plugins\plugin_manager.cpp" />
    <ClCompile Include="plugins\plugin_types.cpp" />
    <ClCompile Include="serial_ipc\serial_ipc_client.cpp" />
    <ClCompile Include="emitter\emitter.cpp" />
    <ClCompile Include="emitter\regalloc\x86_intregalloc.cpp" />
    <ClCompile Include="emitter\regalloc\x86_sseregalloc.cpp" />
    <ClCompile Include="config\config.cpp" />
    <ClCompile Include="profiler\profiler.cpp" />
    <ClCompile Include="naomi\naomi.cpp">
      <Optimization Condition="'$(Configuration)|$(Platform)'=='Release-NoTrace|Win32'">Disabled</Optimization>
    </ClCompile>
    <ClCompile Include="cl\cl.cpp" />
    <ClCompile Include="debug_mem.cpp" />
    <ClCompile Include="nullDC.cpp" />
    <ClCompile Include="stdclass.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="dc\dc.h" />
    <ClInclude Include="dc\sh4\sh4_registers.h" />
    <ClInclude Include="dc\sh4\intc_types.h" />
    <ClInclude Include="dc\sh4\sh4_if.h" />
    <ClInclude Include="dc\sh4\sh4_interpreter.h" />
    <ClInclude Include="dc\sh4\sh4_cpu.h" />
    <ClInclude Include="dc\sh4\sh4_cpu_arith.h" />
    <ClInclude Include="dc\sh4\sh4_cpu_branch.h" />
    <ClInclude Include="dc\sh4\sh4_cpu_branch_rec.h" />
    <ClInclude Include="dc\sh4\sh4_cpu_loadstore.h" />
    <ClInclude Include="dc\sh4\sh4_cpu_logic.h" />
    <ClInclude Include="dc\sh4\sh4_cpu_movs.h" />
    <ClInclude Include="dc\sh4\sh4_fpu.h" />
    <ClInclude Include="dc\sh4\sh4_opcode_list.h" />
    <ClInclude Include="dc\sh4\shil\shil.h" />
    <ClInclude Include="dc\sh4\shil\shil_ce.h" />
    <ClInclude Include="dc\sh4\shil\Compiler\shil_compiler_base.h" />
    <ClInclude Include="dc\sh4\rec_v1\analyser.h" />
    <ClInclude Include="dc\sh4\rec_v1\driver.h" />
    <ClInclude Include="dc\sh4\rec_v1\ops.h" />
    <ClInclude Include="dc\sh4\rec_v1\recompiler.h" />
    <ClInclude Include="dc\sh4\rec_v1\sh4_cpu_shil.h" />
    <ClInclude Include="dc\sh4\rec_v1\basicblock.h" />
    <ClInclude Include="dc\sh4\rec_v1\codespan.h" />
    <ClInclude Include="dc\sh4\rec_v1\compiledblock.h" />
    <ClInclude Include="dc\sh4\rec_v1\blockmanager.h" />
    <ClInclude Include="dc\sh4\bsc.h" />
    <ClInclude Include="dc\sh4\ubc.h" />
    <ClInclude Include="dc\sh4\ccn.h" />
    <ClInclude Include="dc\sh4\cpg.h" />
    <ClInclude Include="dc\sh4\dmac.h" />
    <ClInclude Include="dc\sh4\intc.h" />
    <ClInclude Include="dc\sh4\rtc.h" />
    <ClInclude Include="dc\sh4\sci.h" />
    <ClInclude Include="dc\sh4\scif.h" />
    <ClInclude Include="dc\sh4\tmu.h" />
    <ClInclude Include="dc\pvr\pvr_if.h" />
    <ClInclude Include="dc\pvr\pvr_sb_regs.h" />
    <ClInclude Include="dc\pvr\pvrLock.h" />
    <ClInclude Include="dc\aica\aica_if.h" />
    <ClInclude Include="dc\mem\_vmem.h" />
    <ClInclude Include="dc\mem\mmu.h" />
    <ClInclude Include="dc\mem\sh4_mem.h" />
    <ClInclude Include="dc\mem\Elf.h" />
    <ClInclude Include="dc\mem\memutil.h" />
    <ClInclude Include="sh4_reg_playground.h">
      <FileType>Document</FileType>
    </ClInclude>
    <ClInclude Include="dc\mem\sh4_area0.h" />
    <ClInclude Include="dc\mem\sb.h" />
    <ClInclude Include="dc\mem\sh4_internal_reg.h" />
    <ClInclude Include="dc\gdrom\gdrom_if.h" />
    <ClInclude Include="dc\gdrom\gdromv3.h" />
    <ClInclude Include="dc\maple\maple_if.h" />
    <ClInclude Include="dc\asic\asic.h" />
    <ClInclude Include="gui\base.h" />
    <ClInclude Include="gui\resource.h" />
    <ClInclude Include="plugins\gui_plugin_header.h" />
    <ClInclude Include="plugins\plugin_header.h" />
    <ClInclude Include="plugins\plugin_manager.h" />
    <ClInclude Include="plugins\plugin_types.h" />
    <ClInclude Include="serial_ipc\serial_ipc_client.h" />
    <ClInclude Include="emitter\BaseTypes.h" />
    <ClInclude Include="emitter\emitter.h" />
    <ClInclude Include="emitter\regalloc\regalloc.h" />
    <ClInclude Include="emitter\regalloc\regalloc_base.h" />
    <ClInclude Include="emitter\regalloc\x86_intregalloc.h" />
    <ClInclude Include="emitter\regalloc\x86_sseregalloc.h" />
    <ClInclude Include="config\config.h" />
    <ClInclude Include="profiler\profiler.h" />
    <ClInclude Include="naomi\naomi.h" />
    <ClInclude Include="naomi\naomi_regs.h" />
    <ClInclude Include="cl\cl.h" />
    <ClInclude Include="basic_types.h" />
    <ClInclude Include="stdclass.h" />
    <ClInclude Include="types.h" />
  </ItemGroup>
  <ItemGroup>
    <None Include="gui\ndc_icon.ico" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="gui\resource.rc" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
  <ProjectExtensions>
    <VisualStudio>
      <UserProperties RESOURCE_FILE="gui\Script1.rc" />
    </VisualStudio>
  </ProjectExtensions>
</Project>