Jet Grind Radio (NTSC-U)

Dreamcast Resurrection - 2009 (since 2008)

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Ripped: Nothing.
Downsampled: Monoized music.
Source: GD dump and Echelon's release.

First thing I did when I get this game was shrink the AFS files and analyse the size of files. It was far bigger than a CD size, and with a little consider I concluded that there was no other way to go on with that without monoizing the songs, like Echelon did. In this game, musics are splitted in a lot of ADX files, each one with a part of the song. The reason for that is the change between the songs, you probably noticed that they have a nice changing effect depending on the next song, and there are a ADX file for each change. So all in-game songs had to be the same way, because it would be weird if song was playing mono and all of a sudden the same song got stereo to change to another. Well, then all music got monoized. I tried to keep the single ADX music stereo, but a problem happened. The game works cool with all mono music or all stereo music, but if a stereo song is playing and a mono music starts, it crashes the sound. I saw this problem in-game and in sound test, so I had to mono all songs like Echelon did, sorry. Quality got very nice though (you won't notice if you don't compare with original song), and I remade all loop links so don't worry, everything is working perfect, I played myself until the end. Well, then I fixed internet (game to browser works, browser to game exit game though, but who is using that anyway?). Next step was thinking about file order. Original GD file order was almost alphabetic, so original file order would be the same as not optimized. This game have a issue that slow down loading times and make Dreamcast reader keeps moving all the time. It happens because most of things that are loaded in the game are done while music is playing. It makes reader read a part of the song, moves to the file that it was loading, read other part of the song, etc. So if files are distant, it keeps making noise all the time, and make loadings slower. If you play Echelon's release, you know that reader moves all the time during loading, in-game everytime radio voice plays or that voices in the street speak and during DJ's cutscenes. That's annoying. So I spent 4 discs testing different file orders until find the "perfect" one. I'm very proud of my work. All loadings are much faster and reader makes minimal moves when reading. It really makes difference. After that, I made what I always do, dummied and burnt. So here it is, a much improved version of Jet Grind Radio.

Features of my release:
- Not corrupted files at all, it was made with GD dump files and oRARs of Echelon.
- Used a much improved file order, loadings are much faster, Dreamcast reader makes much less noise.
- Selfboot.
- Dummied for 700mb CDs, what helps the loading times and the reader's noise.

About the game:
- It has VGA Box support.

Other comments:
- "Extras" folder in the pack contains some useless stuff.
- Release comes with manual and covers.